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2005
KD-Tree Acceleration Structures for a GPU Raytracer
Tim Foley and Jeremy Sugerman
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics Hardware 2005.
2004
Brook for GPUs: Stream Computing on Graphics Hardware
Ian Buck, Tim Foley, Daniel Horn, Jeremy Sugerman, Kayvon Fatahalian, Mike Houston, Pat Hanrahan
Proceedings of ACM SIGGRAPH 2004.
Efficient Partitioning of Fragment Shaders for Multiple-Output Hardware
Tim Foley, Mike Houston, Pat Hanrahan
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics Hardware. 2004.
Older Publications
Development of a 3D Real-Time Microscope With Touch Interaction
X. S. Asay-Davis, T. J. Foley, J. A. Squier, K. R. Wilson
Proceedings of SPIE - The International Society for Optical Engineering. Bellingham, WA: SPIE, 2000; p. 82.
Virtual Explorer: Interactive Virtual Environment for Education
K. L. Dean, X. S. Asay-Davis, E. M. Finn, T. J. Foley, J. A. Friesner, Y. Imai, B. J. Naylor, S. R. Wustner, S. S. Fisher, K. R. Wilson
Presence, Vol. 9 Issue 6. Cambridge, MA: MIT Press, 200; p. 505.
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