Publications

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Publications

2005

KD-Tree Acceleration Structures for a GPU Raytracer

Tim Foley and Jeremy Sugerman

Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics Hardware 2005.

2004

Brook for GPUs: Stream Computing on Graphics Hardware

Ian Buck, Tim Foley, Daniel Horn, Jeremy Sugerman, Kayvon Fatahalian, Mike Houston, Pat Hanrahan

Proceedings of ACM SIGGRAPH 2004.

Efficient Partitioning of Fragment Shaders for Multiple-Output Hardware

Tim Foley, Mike Houston, Pat Hanrahan

Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics Hardware. 2004.

Older Publications

Development of a 3D Real-Time Microscope With Touch Interaction

X. S. Asay-Davis, T. J. Foley, J. A. Squier, K. R. Wilson

Proceedings of SPIE - The International Society for Optical Engineering. Bellingham, WA: SPIE, 2000; p. 82.

Virtual Explorer: Interactive Virtual Environment for Education

K. L. Dean, X. S. Asay-Davis, E. M. Finn, T. J. Foley, J. A. Friesner, Y. Imai, B. J. Naylor, S. R. Wustner, S. S. Fisher, K. R. Wilson

Presence, Vol. 9 Issue 6. Cambridge, MA: MIT Press, 200; p. 505.


Logo images are from the video game Secret of Mana, and probably belong to Square Enix
.