Computer Graphics: the details we see every day become the wonders that tickle our fancy and lead us to strive for more realistic graphics algorithms.
When constructing a world from an idea, nothing can be taken for granted.
Home | Projects | GPU Raytracer | ClawHMMer | The Raytrix | Brook | Links
Profile
  Daniel Horn
Graduate Student

Computer Graphics Laboratory
Computer Science Department
School of Engineering
Stanford University

Gates Computer Science Building, Room 398
Stanford, CA 94305-4070
danielrh kt graphics dawt stanford dawt edu