Using Line Integral Convolution for Flow Visualization: Curvilinear Grids,
Variable Speed Animation, and Unsteady Flows
Lisa Forssell
and Scott Cohen, IEEE Transactions on Visualization and Computer
Graphics Volume 1, 1995.
Abstract:
Line Integral Convolution (LIC), introduced by Cabral and Leedom in
SIGGRAPH '93, is a powerful technique for imaging and animating vector
fields. We extend the LIC technique in 3 ways:
- The existing algorithm is limited to vector fields over a regular
Cartesian grid. We extend the algorithm and the animation techniques
possible with it to vector fields over curvilinear surfaces, such as
those found in computational fluid dynamics simulations.
- We introduce a technique to visualize vector magnitude as well as
vector direction, e.e., variable-speed flow animation.
- We show how to modify LIC to visualize unsteady (time dependent)
flows.
Our implementation utilizes texture-mapping hardware to run in real
time, which allows our algorithms to be included in interactive
applications.