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Graph Drawing Algorithms (graph_draw)


This section gives a summary of the graph drawing algorithms contained in LEDA. Before using them the header file <LEDA/graph_draw.h> has to be included.


int STRAIGHT_LINE_EMBEDDING(graph& G, node_array<int>& xcoord, node_array<int>& ycoord)
    STRAIGHT_LINE_EMBEDDING takes as argument a directed graph G representing a planar map. It computes a straight line embedding of G by assigning non-negative integer coordinates (xcoord and ycoord) in the range 0..2(n-1) to the nodes. STRAIGHT_LINE_EMBEDDING returns the maximal coordinate. The algorithm ([28]) has running time O(|V|^2).


bool TUTTE_EMBEDDING(graph G, list<node> fixed_nodes, node_array<double>& xpos, node_array<double>& ypos)
    computes a convex drawing of the graph G if possible. The list fixed_nodes contains nodes with prescribed coordinates already given in xpos and ypos. The computed node positions of the other nodes are stored in xpos and ypos, too. If the operation is successful, true is returned.
void SPRING_EMBEDDING(graph G, node_array<double>& xpos, node_array<double>& ypos, double xleft, double xright, double ybottom, double ytop, int iterations=250)
    ...
void SPRING_EMBEDDING(graph G, list<node> fixed, node_array<double>& xpos, node_array<double>& ypos, double xleft, double xright, double ybottom, double ytop, int iterations=250)
    ...
int ORTHO_EMBEDDING(graph, node_array<int>& , node_array<int>& , edge_array<list<int> >& , edge_array<list<int> >& , edge_array<int>, bool= false)
    orthogonal embedding with bend minimization implementation by G. Klau (MPI Saarbrücken), the final version will be part of the AGD Graph Drawing Library.


next up previous contents
Next: Graphs and Iterators Up: Graphs Algorithms Previous: Algorithms for Planar Graphs
LEDA research project
1998-10-02