CS 348B - Computer Graphics: Image Synthesis Techniques
Spring Quarter, 1996
Marc Levoy
Last updated: Friday, 20-Feb-1998 13:57:03 PST
Textbooks: FvDFH Foley, van Dam, Feiner, and Hughes Computer Graphics: Principles and Practice second edition, Addison-Wesley Glass Andrew Glassner, An Introduction to Ray Tracing Academic Press Cohen Michael Cohen and John Wallace Radiosity and Realistic Image Synthesis Academic Press readr Course reader Available in Stanford campus bookstore Key: (O) optional (R) read (default) (DR) definite read (RV) review of CS 248 Date assigned Book Pages Topics ------------- ----- ----- ------ April 2 Glass pp 1-17 overview of ray tracing (RV) April 2 Glass pp 33-59 intersections w spheres & polygons (RV) April 2 Glass ch 6 acceleration techniques (skim, RV) April 2 FvDFH ch 15.10 another review of ray tracing (RV) April 4 FvDFH ch 16.12 recursive ray tracing (RV) April 4 FvDFH ch 14.10 sampling theory (as deeply as you need) April 11 Glass pp 17-29 aliasing and supersampling April 16 Glass, 5.1-5.4 stochastic sampling April 16 readr, #1, #2 Dippe, Wold, Pepard, stochastic sampling (O, O) April 18 readr, #3 Mitchell, anti-aliasing (O) April 18 readr, #5 Heckbert, texture resampling April 18 FvDFH, 16.3.2 texture mapping geometry April 23 readr, #6 Heckbert, practical texture mapping algorithms April 23 FvDFH, 815-828 prefiltering April 23 FvDFH, 828-834 multipass texture mapping April 23 readr, #7 multipass texture mapping April 25 Cohen, ch. 1,2 introduction, rendering concepts April 30 FvDFH, 16.1 Phong shading (RV) May 2 FvDFH, 16.7-11 physically based illumination models May 2 readr, #8, #9 hot topics in illumination models (O, O) May 7 FvDFH, 13.2-3 color May 14 readr, #12 shadow algorithms May 14 FvDFH, 16.4 shadow algorithms (O) May 14 Glass, 171-181 distribution (ed) ray tracing May 14 FvDFH, 16.12.4 distribution (ed) ray tracing (O) May 16 Cohen, ch. 3 discretizing the radiosity equation May 16 FvDFH, 793-813 radiosity (O) May 21 Cohen, 4.1-4.3 computing form factors May 21 Cohen, 4.9.3 hemicube algorithm May 21 Cohen, ch. 5 solution methods May 21 Cohen, 9.1-9.2 interpolation for display May 23 Cohen, 10 extensions to radiosity (skim) May 30 readr, #13,#14 volume rendering