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Part 3: Brush Visualization
lBrush Visualization should tell user what its color, falloff and size is
lBrush should always be visible regardless of color
lDraw 1x (actual size) and 4x (four times larger in x and y) versions of the brush
lMake the larger version discretized – that is it should be a choppy/chunky/pixel replicated version of the actual brush (think xmag, snoop)
lMake sure this visualization will help you explain to user, TAs, Professor and yourself how the brush weights affect drawing